.. _file_PrismEngine_src_windowResource.h: File windowResource.h ===================== |exhale_lsh| :ref:`Parent directory ` (``PrismEngine/src``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``PrismEngine/src/windowResource.h``) ------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_PrismEngine_src_windowResource.h.rst Includes -------- - ``SDL.h`` - ``memory`` - ``string`` Included By ----------- - :ref:`file_PrismEngine_src_inputSystem.cpp` - :ref:`file_PrismEngine_src_renderer.h` - :ref:`file_PrismEngine_src_stResources.h` - :ref:`file_PrismEngine_src_windowResource.cpp` Namespaces ---------- - :ref:`namespace_prism` - :ref:`namespace_prism__scene` Classes ------- - :ref:`exhale_class_classprism_1_1scene_1_1WindowResource`