.. _program_listing_file_PrismEngine_src_componentManager.cpp: Program Listing for File componentManager.cpp ============================================= |exhale_lsh| :ref:`Return to documentation for file ` (``PrismEngine/src/componentManager.cpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #include "componentManager.h" void prism::scene::ComponentManager::removeAllComponents(Entity entityId) { for (auto& pair : componentStorages) { pair.second->removeEntity(entityId); } }