.. _program_listing_file_PrismEngine_src_meshLoader.h: Program Listing for File meshLoader.h ===================================== |exhale_lsh| :ref:`Return to documentation for file ` (``PrismEngine/src/meshLoader.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include #include "layersMacroses.h" #include "pgcLayersObjsTemplate.h" #include "utils.h" #include "vertex.h" #include "meshData.h" DECLARE_PGC_LAYER_INSTANCE(L2) class MeshLoader : public L2_Object { public: MeshLoader(PGC::utils::Context* context, PGC::utils::Settings* settings) : L2_Object(context, settings) {}; static MeshData load(std::string texturePath); }; END_NAMESPACE_DECLARATION