.. _program_listing_file_PrismEngine_src_textureComponent.h: Program Listing for File textureComponent.h =========================================== |exhale_lsh| :ref:`Return to documentation for file ` (``PrismEngine\src\textureComponent.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "texture.h" namespace prism { namespace scene { struct TextureComponent { prism::Texture texture; }; } }