.. _program_listing_file_PrismEngine_src_renderPass.h: Program Listing for File renderPass.h ===================================== |exhale_lsh| :ref:`Return to documentation for file ` (``PrismEngine/src/renderPass.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "utils.h" #include "vulkan/vulkan.h" #include "deviceWrapper.h" namespace prism { namespace PGC { class RenderPass { public: RenderPass(): context(nullptr), settings(nullptr) {} void init(PGC::utils::Context* context, PGC::utils::Settings* settings); ~RenderPass(); void cleanup(); private: void create(); utils::Context* context; utils::Settings* settings; }; } }