.. _program_listing_file_PrismEngine_src_transformComponent.h: Program Listing for File transformComponent.h ============================================= |exhale_lsh| :ref:`Return to documentation for file ` (``PrismEngine/src/transformComponent.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once namespace prism { namespace scene { struct Position { float x = 0; float y = 0; float z = 0; }; struct Rotation { float x = 0; float y = 0; float z = 0; }; struct Scale { float x = 1; float y = 1; float z = 1; }; struct TransformComponent { Position pos; Rotation rot; Scale scale; }; } }