Program Listing for File meshLoader.h
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#pragma once
#include <vector>
#include "vertex.h"
namespace prism {
namespace PGC {
struct MeshData {
std::vector<Vertex> vertices;
std::vector<uint32_t> indices;
};
class MeshLoader
{
public:
static MeshData load(std::string texturePath);
private:
};
}
}